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Apple II Vintage Basic Programs

gerrydoire

Veteran Member
Joined
Aug 25, 2008
Messages
1,145
Looking for the following programs for the Apple II (Basic) in txt format:

Mastermind
Pong
Hi Res Demo-Basic
Dragon Maze
Colorsketch

Looked all over the net, nothing.

If anyone has them, that would be much appreciated.

:)
 
Here's a simple one player Pong game:

http://www.vectronicsappleworld.com/appleii/pong.html

Not sure if it's what you're looking for. If you can't find what you want, you could always write your own... ;)

Do you have any of the old cassette basic programs, It's hard to believe no where on the net "that I looked at" had these programs listed.

This is an example I typed out my self from a old print out:

5 REM PING BY WENDELL BITTER
10 REM 7/7/77
15 REM PADDLE SWITCHES CONTROL
PADDLE SIZE AFTER A MISS
OR DURING A HIT
20 GR
25 DIM P(3): DIM HP$(10)
30 =38:B=1:C=-1
35 COLOR=13: HLIN 1,38 AT 0: HLIN
1,38 AT 39
40 CALL -936: VTAB 23: INPUT “HANDB
ALL OR PONG ? ”, HP$
45 INPUT “PADDLE SIZE (1-6) ”,
PS: IF PS<1 OR PS>6 THEN 45
:S=PS-1
50 CALL -936
55 IF HP$(1)#”H” THEN 205
60 H=1: COLOR=13: VLIN 0,39 AT
39: GOTO 205
65 FOR X=A TO B STEP C
70 Y=YY+Y: IF Y>1 AND Y<38 THEN
80: IF Y<1 THEN Y=1: IF Y>38
THEN Y=38
75 V=-V: FOR T=1 TO 5:M= PEEK
(-15336): NEXT T
80 IF X=C OR X=39+C THEN 85: COLOR=
0: PLOT X-C,YY: COLOR=15: PLOT
X,Y
85 YY=Y: IF X MOD 2=0 THEN GOSUB
235: NEXT X
90 GOSUB 235
95 IF SCRN(X,Y+V*(Y+V(40 AND Y+
Y)-1))=0 THEN 165
100 FOR T=1 TO 10:M= PEEK (-16336
): NEXT T
105 IF H AND C>0 THEN 130
110 PP=P(X / 38)

:)
 
Last edited:
No, I don't have any of the disks.

Just found that code on a Google search.
 
Do you have any of the old cassette basic programs, It's hard to believe no where on the net "that I looked at" had these programs listed.

:)

If you're looking for Apple II cassettes then this site: http://www.brutaldeluxe.fr/projects/cassettes/index.html has what you want. Antoine has taken some of these programs and put them on 800k disk images that can be run in an emulator, or if you've got ADTPro, or equivalent, you can turn them into real disks to play on a real Apple II. Of course if you don't have a 3.5 drive for your Apple II you might want to transfer programs from the 3.5 disk image to 5.25 disk images then transfer those to your real Apple II.
 
I've got a Applesoft BASIC Pong game on a .dsk file. You could just list it to the printer for a copy of the program.
 
Aha! The net search may not have revealed these -- most,
at least, because these are source listing examples in print
in the Red Reference manual. Star Trek came on cassette tape
and Colorsketch may have been on cassette, too.

The Red Reference Manual in PDF:
https://archive.org/details/applerefjan78
 
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