I don't know much about the console but assume that there had to be at least an interrupt button to get the CPU's attention. Equally there may have been a button to disconnect the console when it wasn't being used, but I'm just guessing.
Bill: Regarding that picture, apart from it being too blurred to see much detail you may not understand how little I had to do with the computer back in the 1960's. I was a programmer working in an office across the corridor from the computer room and I seldom had any reason to go there, especially because my programmes almost invariably worked first time, so unlike the other programmers I wasn't involved in debugging them on the computer itself. That might sound like bragging but at my age there is now nobody left to back up what I say about those times, so what else can I do? To a great extent my current project is intended to give me the hands on experiences that I never encountered back then. It was only by striking up a friendship with our resident field engineer Brian (who is amazingly now helping me with my project), whose little workroom adjoined the computer room, that I got to play with the machine with him on rare occasions to find out what actually happened in situations where the programmer's manual just stated that "results are unspecified". Just because the results were unspecified it didn't mean that they were unpredictable, not so long as the machine wasn't modified or replaced by a newer one and in those days the objective was to get the maximum possible performance out of what we had at the time, so I did just that working beyond all standard programming conventions to get the job done. Maybe the only testimony to my past reputation as a programmer is the very fact that so many years later Brian is still so willing to help me with my ludicrously ambitious project knowing that I enjoy tackling apparently insurmountable problems and often as not overcome them.
In those early days not only was the computer just across the corridor from the programmers' room but there was a large window onto the corridor the length of the computer room so that staff passing by could see it working. Over the years as we got bigger and bigger computers the computer room moved further and further away from our room and eventually we communicated with the machine using terminals so never had to go into the computer room, which was by then protected by a security door. Subsequently the computer was installed in a custom built security building a mile away from our office and the only time I even got into that building was when I was on 24 hour call to go there to advise the operators and fix any problems that occurred during the high volume batch runs overnight. Even then I only got into the office adjoining the computer room where the operators' desks and terminals were.
The drawer in the picture appears to contain a memory and if those memory modules are 4k ones then it would be a fully populated 16k drawer as used in the H200. However it is shown with the logic boards in the vertical working position whereas in the H200 lowboy cabinets the drawers didn't slide out but rotated out so that the boards were horizontal during maintenance as my pictures always show my backplanes. The entire layout of the backplanes is designed to make working on them easy that way up whereas with the drawer in the position in your picture everything is on its side and one would go mad trying to work on that for any length of time. Certainly I couldn't wire up an entire backplane with it that way up. Was that drawer possibly in a display case rather than in a computer? I ask because I don't know what the covers on them looked like and I need to make a cover for mine so that I can install the cooling fans and run everything for long periods without it overheating. Obviously on the odd occasions that I saw a drawer open in our H200 Brian was working on it with the cover removed, so I never noticed what they looked like.
Regarding TTL compatibility of the H200 signals, the ICs that I am using are certainly TTL compatible but the earlier transistorised boards in the memory unit actually use plus and minus fifteen volt supplies although the outputs are clamped to the five volt supply I think, so they do seem to be compatible with TTL. I had some trouble with the control panel interface because I think the panel was optimised for use with the transistorised boards and its primitive push button circuits seem happy to generate output signals outside of the normal TTL range and equally the peculiar SCR circuits operating the lights have their own opinions about what voltage ranges they work reliably between. I think the problem is that those SCR circuits require current limited inputs rather than voltage limited ones although I think I now have a reliable solution. I still haven't found any schematics for the original control panel interface in the H200 to help me with that.
As to how much of the CPU I've built, I wouldn't like to think about that. Certainly the control memory loop, which is now in place, is the heart of the machine as so many instructions process fields of indeterminate length primarily under the control of the punctuation bits in memory. In fact in a two address machine like the H200 the programmer has little say in what happens within the CPU as there are no directly programmer controlled data registers in it and almost everything that the programmer needs to think about is in the main memory, where all the results of operations end up. Even the index registers used in address modification are just predefined main memory locations that can equally be used as ordinary memory when no indexing of addresses is in use.
I don't think about how much work I still have to do as this project is a pastime just as playing games is about enjoying the games themselves and not necessarily about acquiring a cabinet full of trophies at the end. All l can say on that subject is what I originally wrote on the opening page of my website, which hasn't changed at all since I first wrote it years ago. To quote the opening paragraph of that page, "It is conventional for a computer to have both a name and a number and the replica won't be entirely Honeywell so its name is only "Honey" and as for Pi, well just like that number the project may be irrational and never end." I hope to have the machine doing something meaningful by the end of this year, but I have other issues to tackle in my personal life that may get in the way.