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Infocom Games and the FreHD?

This is great; thanks for the update to your Z-code interpreter. I have updated the disk image (Infocom3.zip) at the link in my message above to include this new release of M3ZVM.
Awesome - thanks for doing that and sharing it! If you're focusing on genuine Infocom (or Activision?) games that are playable, there are a couple you can add to the list of games that will work on the Model III:
Border Zone
Zork: The Undiscovered Underground

A few of the incomplete games will also play on the model 3 (e.g. Restaurant at the End of the Universe), as well as most of Shogun, and also the samplers.
For more fun, the infamous unreleased German translation of Zork 1 also works.

I'm also thinking about creating a TRS-80 specific list of which other post-infocom games are recommended to play. Would those be of interest to add to another partition?
 
Thanks for the info, I'll hunt down these games and add them as well. I seem to think that the maximum number of partitions that I can have in a hard disk image is 4, so I don't think I can add another partition. But maybe I could re-arrange things or squeeze some non-infocom games into this hard drive image somewhere. I would be interested to know about other non-infocom games which will run on the Model 3.
 
Thanks for the info, I'll hunt down these games and add them as well. I seem to think that the maximum number of partitions that I can have in a hard disk image is 4, so I don't think I can add another partition. But maybe I could re-arrange things or squeeze some non-infocom games into this hard drive image somewhere. I would be interested to know about other non-infocom games which will run on the Model 3.
There's quite a bit out there, although due to various limitations (screen size and memory) it will be some work to find out which ones will play well. As a start, there are conversions of the Scott Adams adventures, include 2 that never made it to the TRS-80 before - Spiderman and The Hulk. You an get them from https://unbox.ifarchive.org/?url=/if-archive/scott-adams/games/zcode/adamsinform.zip

A good new source for new games, some of which are epic in size, some much smaller and quicker to play than the infocom scale games, are compiled using a new game library called Punyinform. It's a library of routines designed to make games that are small, responsive and playable on 8 bit platforms. Some of these new games are even available commercially. The best list of these games can be pulled from the next link. It's an index to games including descriptions, along with links through to .z3 and .z5 format files of the games https://ifdb.org/search?searchfor=punyinform&searchgo=Search+Games

For something completely different - you can also try Bomber which can be downloaded from https://ifdb.org/viewgame?id=kbcjvrtghsw57ldp

On top of this, there are many more - I'm slowly working on pulling together a list, but the going is very slow.
 
It'd be good to download the LS-DOS manual so you have it as a handy reference. You can also use HELP DOS <command> or HELP DOS SYS <SYSTEM subcommand> to get online help.

The LS-DOS manuals as well as software images for pretty much everything Misosys owned can be found at http://www.tim-mann.org/misosys.html. DEFINITELY worth having a copy of this around.

In short, you'll want to do:
SET *KI KI/DVR

This will load the driver into high memory and you should then be able to toggle caps lock how you want it. There are other parameters you can add to allow type-ahead, change repeat rate, etc.

Then you just type SYSGEN, which has the effect of saving a copy of the state of high memory (where all the drivers live) to disk, and the OS reloads this automatically at boot time, so whatever state things were in is generally remembered across boots.
Ok now II'm going to bump my old thread. When I type SYSGEN I get a 'Program Not Found' error which is weird because I know I've used this is the past. Do I have to specify any parameters with the SYSGEN command?

Also, when I typed SET *KI KI/DVR it said the program was already running. I assume if I press the caps lock key after this then do a SYSGEN that it will leave the caps lock on next time I boot?
 
There's quite a bit out there, although due to various limitations (screen size and memory) it will be some work to find out which ones will play well. As a start, there are conversions of the Scott Adams adventures, include 2 that never made it to the TRS-80 before - Spiderman and The Hulk. You an get them from https://unbox.ifarchive.org/?url=/if-archive/scott-adams/games/zcode/adamsinform.zip

A good new source for new games, some of which are epic in size, some much smaller and quicker to play than the infocom scale games, are compiled using a new game library called Punyinform. It's a library of routines designed to make games that are small, responsive and playable on 8 bit platforms. Some of these new games are even available commercially. The best list of these games can be pulled from the next link. It's an index to games including descriptions, along with links through to .z3 and .z5 format files of the games https://ifdb.org/search?searchfor=punyinform&searchgo=Search+Games

For something completely different - you can also try Bomber which can be downloaded from https://ifdb.org/viewgame?id=kbcjvrtghsw57ldp

On top of this, there are many more - I'm slowly working on pulling together a list, but the going is very slow.
That is cool; thanks for all the info and links. I finally got around to loading more stuff on my Model III. At first I copied all of the Z-code files onto the root of my SD card and then copied them over to the drive images on my real Model III with the FreHD, but found that none of the games worked without crashing.

So then I did the same but using the trs80gp emulator on my linux workstation, pointing at the exact same SD card mounted on a reader device, and in this scenario the games worked. So I moved all of the Z files over to the HD drive images (also stored on the SD card) from within the emulator, then put the SD card back into the FreHD board on my real Model III. And the games now all work on the real hardware. There must be some kind of hardware or software failure when copying files from the SD card root folder onto the mounted HD image using the import2 command on my FreHD on the Model III computer. That's a bummer, because I thought I had moved data on the real hardware in the past without problem.

But at least now I have all of the Scott Adams adventures and a bunch of the PunyInform adventures, including the Hibernated 1 Director's Cut which I bought from the author. Lots of new adventures games. Thanks again!

Richard
 
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