Hi, I'm trying to decompile this game, it uses "DPMI16BI.OVL" and "RTM.EXE" which are needed for 16 bit protected mode programs.
Just wanted to ask, what's the best way to do it?.
I tried ghidra, it finds something that looks like 16 bit assembly code in the main.exe, but it does not connect any strings to any function... For example, I can see a lot of file names, but there is no function reading that to open any file, and I did not find any "file open" instructions. Maybe ghidra just made up some parts of the code and it does not work for this kind of program... Or maybe a lot of functions are inside DPMI16BI.OVL and RTM.EXE.
Thanks.
Just wanted to ask, what's the best way to do it?.
I tried ghidra, it finds something that looks like 16 bit assembly code in the main.exe, but it does not connect any strings to any function... For example, I can see a lot of file names, but there is no function reading that to open any file, and I did not find any "file open" instructions. Maybe ghidra just made up some parts of the code and it does not work for this kind of program... Or maybe a lot of functions are inside DPMI16BI.OVL and RTM.EXE.
Thanks.
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