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Recent content by jal

  1. jal

    IBM 5153 - shaky picture

    Bad cap, would be my first guess. But with monitors that old, could be a bad anything.
  2. jal

    CGA 160x100x16 bidirectional scrolling

    Yeah, there's not a lot scrolling CGA games that also work fine on an original PC or XT. Games like Testdrive needed at least 10MHz to be playable. It isn't, but I reverse engineered it a while ago, and also made a Windows version in C++/SDL. Reverse engineering revealed that the game has...
  3. jal

    CGA 160x100x16 bidirectional scrolling

    Thanks! It took my quite a while to draw all tiles and sprites for all five levels, as well as the title screen. And I'm no pixel artist 😄. Frame rate is slow indeed, screen tearing is not that bad, and snow, well, only on original CGA cards that's a problem (the ATi card I'm using doesn't have...
  4. jal

    CGA 160x100x16 bidirectional scrolling

    Interesting discussion here! I've been creating a 160x100x16 driver + graphics for Rick Dangerous 2, the levels of which I've documented on my YouTube channel. Unfortunately it doesn't run too well on an original 4.77MHz XT (even not on a NuXT, which should be slightly faster since it uses SRAM...
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