Great Hierophant
Veteran Member
I had the opportunity to run some imformal tests of the IBM PS/2 Display Adapter. This is an 8-bit full-length VGA card IBM released as an upgrade for its 8086 based PS/2 Model 30, which used the MCGA adapter. While it was not officially supported in the PC family, it could be used in the 5150, 5155, 5160, 5162 or 5170 without (too much) difficulty. I tried some games on it:
Icon - Quest for the Ring: Works Properly (using 9x16 fonts)
Icon Demo - Shows unreduced text cells
7 Spirits of Ra - Game screen stretched, leaving several rows undisplayed.
8088 Corruption - Works only if not using a real CGA card is selected
Space Quest III - CGA graphics option displays cyan/magenta/white instead of cyan/red/white as on real CGA.
Commander Keen 6 - Smooth scrolling works with SVGA compatibility unchecked.
I also have IBM's EGA card lying around, but do not have a digital TTL monitor to test it with. I would love to know how these the tests would result on that device.
Icon - Quest for the Ring: Works Properly (using 9x16 fonts)
Icon Demo - Shows unreduced text cells
7 Spirits of Ra - Game screen stretched, leaving several rows undisplayed.
8088 Corruption - Works only if not using a real CGA card is selected
Space Quest III - CGA graphics option displays cyan/magenta/white instead of cyan/red/white as on real CGA.
Commander Keen 6 - Smooth scrolling works with SVGA compatibility unchecked.
I also have IBM's EGA card lying around, but do not have a digital TTL monitor to test it with. I would love to know how these the tests would result on that device.