Great Hierophant
Veteran Member
Owning an IBM PC 5150 with CGA and a Tandy 1000 SX, I have noticed differences in the composite color output. If you compare the given image between the two on a color composite monitor or TV set, the colors in the artifact modes differ. Take the following image:
This is a screen from the game Winnie the Pooh in the Hundred Acre Wood, using 640x200 graphics. Obviously this is the correct coloring, since we know that Pooh has brownish skin and wears a red shirt. This is how it appears on an IBM PC.
http://www.mobygames.com/images/shots/l/32030-winnie-the-pooh-in-the-hundred-acre-wood-dos-screenshot-the.jpg
On the Tandy, Pooh is blue (the other colors are different, but this is an example of something obviously wrong).
Quite a difference, but yet can be explained by a shift in the phase of the reference color burst signal. Unfortunately, the tint control on most televisions, including my own, do not adjust across the whole phase of the signal since it is designed to correct flesh tones. I cannot get Pooh to look right.
Another game, Ultima II, shows what can be done with artifact color even with 320x200 graphics:
http://www.mobygames.com/images/shots/l/182117-ultima-ii-revenge-of-the-enchantress-dos-screenshot-example.png
But that water on the Tandy is green (if I had a TV capture card, I would take screenshots).
The tint control here allows for closer a closer approximation, but it is not exact.
I have noted that the COLOR ADJUST variable capacitor exists in the 5150, 5155, 5160 and 5170. It is connected directly to the 14.31818MHz crystal found in these systems. It rotates 360 degrees, so I would guess that as you turn it, the phase of the derived 3.579545 color burst signal gets shifted. This emphasizes different colors in the color space. The Tandy uses a crystal of double frequency, 28.63636MHz and does not have a color adjust capacitor. The PCjr. seems to have one, but the schematic does not give the values. The 5162 does not have a color adjust variable, and I doubt that the the 5140 or its CRT Display Adapter slice does as well. If these machines are out of phase compared to the PC, then you may suffer from the same issues as the Tandy. (IBM warns as much on page 4-17 of the PCjr. Tech Ref).
Since I do not have a PCjr, I can personally only comment on Tandy and its handling of color at the unique modes 160x200x16 and 320x200x16. In these modes, full color will display through the composite output jack to the TV screen. However, the colors will not be as sharp or pure as they would be through the digital RGBI connector. Youtube videos seem to show the same for the PCjr. Highly detailed screens will see lots of color bleeding and fringing. But the colors will not be obviously wrong as they are for the artifact color modes.
So, assuming that an IBM PC/XT with an untouched variable capacitor and a CGA card is the baseline from which all other machines must be tested, what will the other systems show? More importantly, if you connected a variable capacitor to the Tandy crystals, can you get the colors to where they are supposed to be without screwing up the colors for the 160x200x16 and 320x200x16 modes?
This is a screen from the game Winnie the Pooh in the Hundred Acre Wood, using 640x200 graphics. Obviously this is the correct coloring, since we know that Pooh has brownish skin and wears a red shirt. This is how it appears on an IBM PC.
http://www.mobygames.com/images/shots/l/32030-winnie-the-pooh-in-the-hundred-acre-wood-dos-screenshot-the.jpg
On the Tandy, Pooh is blue (the other colors are different, but this is an example of something obviously wrong).
Quite a difference, but yet can be explained by a shift in the phase of the reference color burst signal. Unfortunately, the tint control on most televisions, including my own, do not adjust across the whole phase of the signal since it is designed to correct flesh tones. I cannot get Pooh to look right.
Another game, Ultima II, shows what can be done with artifact color even with 320x200 graphics:
http://www.mobygames.com/images/shots/l/182117-ultima-ii-revenge-of-the-enchantress-dos-screenshot-example.png
But that water on the Tandy is green (if I had a TV capture card, I would take screenshots).
The tint control here allows for closer a closer approximation, but it is not exact.
I have noted that the COLOR ADJUST variable capacitor exists in the 5150, 5155, 5160 and 5170. It is connected directly to the 14.31818MHz crystal found in these systems. It rotates 360 degrees, so I would guess that as you turn it, the phase of the derived 3.579545 color burst signal gets shifted. This emphasizes different colors in the color space. The Tandy uses a crystal of double frequency, 28.63636MHz and does not have a color adjust capacitor. The PCjr. seems to have one, but the schematic does not give the values. The 5162 does not have a color adjust variable, and I doubt that the the 5140 or its CRT Display Adapter slice does as well. If these machines are out of phase compared to the PC, then you may suffer from the same issues as the Tandy. (IBM warns as much on page 4-17 of the PCjr. Tech Ref).
Since I do not have a PCjr, I can personally only comment on Tandy and its handling of color at the unique modes 160x200x16 and 320x200x16. In these modes, full color will display through the composite output jack to the TV screen. However, the colors will not be as sharp or pure as they would be through the digital RGBI connector. Youtube videos seem to show the same for the PCjr. Highly detailed screens will see lots of color bleeding and fringing. But the colors will not be obviously wrong as they are for the artifact color modes.
So, assuming that an IBM PC/XT with an untouched variable capacitor and a CGA card is the baseline from which all other machines must be tested, what will the other systems show? More importantly, if you connected a variable capacitor to the Tandy crystals, can you get the colors to where they are supposed to be without screwing up the colors for the 160x200x16 and 320x200x16 modes?