I'm lucky I didn't get fired or worse. Adventure made it around the company (and thence to other sites) like wildfire. Thousands of hours were wasted playing it and exchanging notes. System operators were under standing orders to kill the game if it came up and several "search and destroy" purge runs were made on user permanent files.
You are near a small cave looking east - LOL
Oh Yeah, I used to play on my various S-100 front panel whiz bangs. One of the greats along with Mastermind, Hunt the Wumpus, and Startrek. Does anyone remember the language that was specifically tailored to making adventure games? I remember a language about that time called STOIC, but I don't think that was it.