I'm very happy with the results I got .
I just allocated 32K inside a physical page and used 8 bit PCM (8192 and 11025 Hz). Sound quality is good enough, and you can fit around 10-15 small samples for whatever you want .
This is an imf music player (OPL2) + PCM drums (for very very slow PC's). It was recorded from dosbox, because my PC created very noisy recording from a real Sound Blaster.
test1.mp3
test2.mp3
test3.mp3
PCM samples are much cleaner on the real hardware .
I included a simple sample player and a music+sample player in the little game engine I'm making Little-Game-Engine-for-VGA
I just allocated 32K inside a physical page and used 8 bit PCM (8192 and 11025 Hz). Sound quality is good enough, and you can fit around 10-15 small samples for whatever you want .
This is an imf music player (OPL2) + PCM drums (for very very slow PC's). It was recorded from dosbox, because my PC created very noisy recording from a real Sound Blaster.
test1.mp3
test2.mp3
test3.mp3
PCM samples are much cleaner on the real hardware .
I included a simple sample player and a music+sample player in the little game engine I'm making Little-Game-Engine-for-VGA