youtube clip?
youtube clip?
I will try to get it on youtube.
I have a screen-cap program, and my palm-top-laptop is powerful enough (maybe) to run full emulation as well as video capture.
Good thing is, the transcode video decoder can run at a low emulated FPS/CPU cycle clock, so I should be able to capture something meaningful with the two running concurrently.
One known bug is (that I found), certain color schemes that dominate the screen, like dark colors, will gamma out to at-random uniform colors, which make the colored (emulated colored) version of the video bleed out into unnecessary blotches of ink, which is quite ugly to look at. But, that is only with live-feed video, aka real life actor type video captures.
What DOES transcode well under the current iteration of the transcoder, is animated cartoon video clips, and anything CG.
It IS possible to more intelligently transcode the video, using dithering techniques and more sophisticated means of matching colors based on such things as HUE SATURATION LUMINOSITY, and other color matching routines that would take the INTENDED COLOR MATCH out of a SOURCE FRAME IMAGE down into the TARGET COLOR PALETTE, but that MAY add a ton more processing time to the transcoder.
Currently, the transcoder operates under at least a 3 HOUR WAIT PERIOD per 3 to 5 minute video clip.
It DOES use SOME optimizations while transcoding, like REPEAT LAST COLOR DO NOT RE-MATCH COLOR (because we just did) PER PIXEL, and it DOES write out a couple megabyte sized matching LUT (Look Up Table) to knock off even more time, so I did put SOME thought into making it MORE EFFICIENT that it might've been left to suffer with otherwise.
What is necessary to handle the files using a REAL DOS COMPUTER, almost without fail, is some form of 100MB removable media, and my DOS COMPATIBLE MEDIA OF CHOICE is a Lpt1: ZIP drive (external).
I come across them from time to time, and I collect them as if they were the Holy Grail. They are just SO DANG USEFUL.
The other option is emulation, or, if you don't mind seeing the CGA graphics in B/W, you can run it straight from ANY WINDOWS command prompt, or if you wanna see it in color, in DOSBOX.
If I remember correctly, I included SOFT-SWITCHES/REGISTER TRIGGER OUT'S AND INP'S to toggle on emulation of the CGA COMPOSITE VIDEO graphics simulation, so when you run the player under DOSBOX, it comes out (if the emulated graphics card is set to CGA that is) in 16 color COLOUR.
The colors emulated in DOSBOX of CGA (composite monitor aka that phono-plug you used to hook up your Apple ][e & Commodore 64 with to your TV or CRT type video), are NOT QUITE A MATCH, but pretty close to the 16 colors on an Apple.
(I probably just repeated myself but who cares.)
Will work on a USER FRIENDLY version of all code/programs/compiled programs, also include sources, and example files, and host it on my website of choice,..
http://www.abogclubinc.webs.com
Gimmie 1 to 2 weeks to pull it together.
Right now, I'm in-between places to live, and time to COMPUTE IS SCARCE.
God I type way too much.....
Lock de la Lion
email
?)
kikibearbear at gmail dot com
kiyotewolf at gmail dot com
I/M
?)
kiyotewolfe at yahoo dot com