TroyW
Experienced Member
Not bad, not bad at all, thanks for the link, interesting viewing.
If I were to guess, I'd say that the scenes were rendered elsewhere and the PC just slams data into the video card memory space (B800) and uses page flipping (the CGA supported 8 pages of 80x25x16 color text mode video) to get the effects.
Assuming 30 frames a second that's about 60K a second and probably a total of about 1MB or so for the full video. All well within the PCs capabilities.
Very impressive, though!
yup, i've exchanged a few emails with the guy. that's exactly how he did it. and yeah, its well within an 8088's capabilities w/ CGA. you might even be able to manage the full 30 FPS writing a player even in a language like qb45 if you use some tricks.
Not likely. Jim is a master of assembly language programming on the 8088. I don't think that QB gives you tight enough code to match the hand coded assembler that he has done.