EvanK
VCFed Founder
This is insanity. I wouldn't even consider a 286 "vintage" and I'm only 36.
Why? They're an '80s vintage processor. Old is probably the more appropriate term to what folk refer to as "vintage computers". Retro is often used these days but when it comes down to it it is just a fancy term for old/old fashion.This is insanity. I wouldn't even consider a 286 "vintage" and I'm only 36.
This is insanity. I wouldn't even consider a 286 "vintage" and I'm only 36.
l... and the current generation is rapidly approaching 64 bit.
I am a little confused by this statement. Computers have been 64bit capable for at least 5 or so years now. The hardware was way before the software was.
lol, I'm 33, and to me a 286 is "vintage", mainly because it is 16 bit, and the current generation is rapidly approaching 64 bit.
Anything capable of 64 bit computing is definitely not vintage, lol.
32 bit is a grey area.
I graduated from high school in 1996 and games like Doom and Wolfenstein 3D (both of which require a 386) were popular. I used to play Terminal Velocity in high school, and it requires a 486, which is a 32 bit processor, but way more powerful than a 386. Hence, from my perspective, the 386 is definitely vintage, and the 486 may be as well.
So I do agree with others that, at least in the 32 bit domain, it depends on what you grew up with.
--Brian
This is insanity. I wouldn't even consider a 286 "vintage" and I'm only 36.
maybe i'm nitpicking, but wolf3d doesn't require a 386. it'll work on a 286, and with some fairly minor mods (changing multi-count bit shift operations in assembly to multiple single shift, changing a few PUSHA/POPA instructions to a bunch of single PUSH/POPs, and disabling the 286 detect routine) i got it to run on an 8088.
Yes I have seen it running on an 8088 on YouTube. I stand corrected.
Speaking of running it on an 8088, has anyone tried using the 8087 for floating point in wolfenstein 3d? (if it uses floating point)
--Brian