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Vintage-Computer.com: The Videogame!

By the way, I redid the poorly done Apple /// photo in my game. Last time, I was in a hurry & had the feathering on the Magnetic Lasso (in PhotoShop) set to 2 or 3 pixels. Now, I've spent more time w/ the Magnetic Lasso, & I set the feathuring to 1px. It looks ALOT better now.
 
I tried beta 6, but at the end, during the credits, what did you add to the google satelite view of your house?
 
atari2600a wrote:

> Should I change the font of all the text in the game
> to Fixedsys or a similar font?

No, I'd use Lucida Console in Bold (if possible) - Fixedsys
simular is like Terminal & can look funny on some systems.

CP/M User.
 
dongfeng wrote:

> If you want to be really nerdy you could use
> something like DataSeventy or Winchester :D

Nothing nerdy about Data70 - I thought it was so cool, I just
had to incorporate it into CP/M! :-D

CP/M User.
 
Sorry, no DataSeventy or Winchester within Director MX 2004 (I think it's possible to import fonts, but I'm too lazy...) I'll just go w/ Lucida Console. But seriously though, what's some good monochrome colors? (By the way, I couldn't find a good pic of a CRT, but I've to something good planned for a monochrome CRT affect :p)
 
Crap, I just went w/ orange! Oh well...

Great news everyone, I semi-lied to you!!! I just released a non-final version, but not a beta version! Release Canidate 1 is out as of now! (I apoligise for the text not looking it's best; I'll fix it next release)

Updates:
- New font, text & background color
- I'm trying to pull off some kind of scanline effect
- Added new easter egg
- Minor Graphical Changes
 
CP/M User said:
Yeah, I would have gone with Green myself - grew up using a
Green Screen Computer! :-D

CP/M User.

I must be *really* weird then. I used to have a color monitor that emulated monochrome, in your choice of colorz; green, amber, or full 4-color RGB, selectable by a switch.

--T
 
Terry Yager wrote:

> I must be *really* weird then. I used to have a color
> monitor that emulated monochrome, in your choice of
> colorz; green, amber, or full 4-color RGB, selectable
> by a switch.

Well my dear Friend - you simply cannot reproduce Interlace
graphics to the same effect on a colour monitor. Green Screens
were a standard option with Amstrads CPCs (regardless of
however popular they were), to have colour costed extra as
well as having a Disc Drive (yes that's Disc Drive) -
specifically on an 464 computer.

Of course everyone comes crawling back to Colour eventually -
I only did so when games required Colour to be playable -
however one such game - which required you to pop the sequence
on Ballons (in the right coloured order) was far more
enjoyable to play on a green screen! :-D

Interlace though kicks on a Green Screen - cause it takes more
time for a pixel to diminish on an Green Screen - than with
Colour.

CP/M User.
 
atari2600a wrote:

> I never really saw the point of that. I mean, what's
> accomplished by having a color monitor emulate
> monochrome?

I've heard of some people doing it for Show - but that's it.
To really go monochrome though - there's no better way than
having a monochrome monitor - which ironically enough on an
IBM - your reduced to Texted Based look, to do true monochrome
graphics requires lots of skill I was told & even it's not
easily accomplished (as opposed to the newer CGA & later cards
which made this quite archievable.
 
I wonder, wasn't amber advertised as "the new green"? A great deal of early systems seem to have white on black monitors too, but maybe green is the most typical colour.
 
It's finally finished!!!! It will be on my server in a few minutes! (takes a while to upload 2 10-15MB files :p)

Updates:

-Minor text changes
-Removed "IMSAI 8080" as a selection from that one stage due the ability to program "Daisy" on it.
-Made the hydrolic-wagon look slightly better (It still looks bad, but whatever...)
-Compacted the filesize down a couple Megs.

http://mtac.profusehost.net/misc/dswmedia/
Download your own copy, Today:p!!!!
 
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